Posted at 5:00 AM Apr 02, 2010By Kiala Kazebee
"In Crackdown, the amount of memory that it was going to take for it to do all the actual animation, the texture sets and the models for the females -- we would've needed to massively reduce other sections of the game...so rather than do two separate models, we cut it back and gave the player as much customization as we could on the male character and that allowed us to use that extra memory to do other things in the game."
Huh. So in order to do these nebulous "other things in the game," they had to cut out lady animation? Because designing a lady avatar is SO HARD. I mean, who could even fathom creating a female avatar? God? William Blake? James Cameron? The logistics behind it are so um ... mathematically ... er ... science ... uh ... and TECHNOLOGY ... plus ALGORITHMS and it's all just, you know, the mind boggles.
"It'd be great (to have female characters), but what we were going to lose didn't seem like it'd be worth it. If we had more memory, it'd be okay."
Ahhh ... more memory. That makes sense and sounds familiar. Sorry ladies, it's just not in the budget. Maybe next year. Still, while you're up, could you get the entire gaming industry some coffee please? You're a doll.
Aaargh. This is total bullshit. They do not want to create female avatars because they don't see the money in female avatars EVEN THOUGH THERE IS MONEY IN FEMALE AVATAR GAMES, and therefore the gaming industry is caught up in this endless cycle of circular logic which leaves no room for a, "But women would like to feel represented in this game just like you guys do."
I'm tired of the excuses. I'm tired of the rhetoric. I just want to immerse myself in the fantasy of playing a kick-ass special ops agent or whatever without having to also fantasize I'm a dude because, contrary to what Freud and Woody Allen might think, I do not wish I had a penis of my very own.